Oops, You're Dead Admin __WINDOWS_HOST_VERSION_LABEL__

Game Status
Loading game...
Status Mode Theme

Local Server Config

This distributable server connects to Firestore as the logged-in host user. Backend project settings and polling safety limits are locked down.

Android / Firestore Sync Settings

These are written to servers/{serverId}/settings/current for Android clients.

Game Mode

Change this before starting, or pause/reset first. Objectives and map behavior are controlled by the selected game mode.

Allows future nearby player-tag methods such as NFC/Bluetooth handshake, with GPS only as a weak fallback.

Theme

Choose the visual style for the admin, player, and scoreboard screens.

Map Setup

Use browser GPS, search an address, draw the play boundary, then click the map to place objectives.

Loading map engine...
Preparing map...

Choose a map tool below.

Play Zone Tools

Draw or edit the main playable boundary.

Saved Zones

Objective Tools

Place objectives on the map. Objectives are published to Firestore for Android clients.

Teams

View teams, scores, assigned players, and rename teams.

Player Join Lobby

Players scan this QR code to join. Only player join actions are processed until the game is started.

Join Game QR

QR code will appear here.

Joined Players